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All Classes and Interfaces
All Classes and Interfaces
Interfaces
Classes
Class
Description
AbstractRegion
ChunkPos
CompositePhase<T>
CuboidRegion
CylinderRegion
EventHandler<E>
GameServer
GameServerPool
IMinigame
IPhase
LinearPhaseFlow
LobbyMinigame
LobbyPhase
MergedRegion
region consisting of multiple regions
MinigameManager
Phase<T>
PhaseContext<T>
PhaseFlow
PhaseListeners
PhaseListenersImpl
PlayerManager
Range
Region
RegionEvent
RegionJoinEvent
RegionLeaveEvent
RegionManager
ScrowAPI
Task<T>
TaskImpl<T>
A Task runs entirely async, when sync is used, a subtask is run on the main thread and the async thread blocks until the subtask returns.
Tasks
TaskState<T>
WaitForMaximumPlayersPhase
WaitForMinimumPlayersPhase<T>